What’s the best way to teach my kid programming. I don’t know how. He’s interested. He’s done well in school with Scratch. He’s expressed interest in Python, owns a Thumby, but never gets too far on his own. Instead of a Winter sport, we’re leaning towards a Python class, however there’s none in person. How can i help my kid embrace his passion and learn this skill which will help him his whole life.

He’s got Mu installed and has perused youtube tutorials, but they dont hold his interest. Any help is appreciated. Edit: He’s 10.

  • kakes@sh.itjust.works
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    1 year ago

    I think the biggest thing is, instead of learning for learning’s sake, they should decide on a simple project they want to make (choose your own adventure games would likely be a good choice) and then just learn enough to make a bare-bones version of that.

    Like, I would recommend learning basic string handling, input, print, and maybe variables if you want to track Strength or HasWeapon or things like that. Then, once they’re familiar with that, they can add features by learning more about the language as necessary.

    Even for me, a 30-something, watching YT tutorials is boring if it’s not specifically addressing a problem in facing on a project I care about.

  • Lung@lemmy.world
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    1 year ago

    Python is a great first language. Websites can be a lot of fun, because all you really need is an html file for your browser to read. It gets arbitrarily complex but is simple at first, to do layouts and styles. I used to make little text adventure games as a kid, “go left” “attack monster” kinda stuff with hit points and a town

    https://www.khanacademy.org/computing/computer-programming is an epic free resource / course, with interactivity. Not for Python specifically, but for coding fundamentals, and includes little interactive stuff

    Brilliant is also quite successful, and they are really trying to keep it simple, with visual coding

    Overall, I’m not too sure what a 10 year old can absorb, but probably more than expected

    • orrefailaT@programming.dev
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      1 year ago

      Seconding the linked Khan Academy course, i taught a class for a few years that followed those lessons. The lessons are a little outdated, but they’re perfectly suitable for learning fundamental JS syntax.

      The visual aspect, imo, is super helpful when first learning. Being able to see the results of your code makes understanding what’s happening way easier. Additionally, those lessons provide hints and friendly reminders to help with syntax errors.

      Those lessons in particular use a JS library called P5.js if you want to play around with it outside of the Khan Academy environment. More than enough for making a simple game, and the documentation is pretty great too.

    • Tippon@lemmy.dbzer0.com
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      1 year ago

      Do you know if sites like that can be run from Github, through a Github site?

      My seven year old wants to learn how to ‘make things’ on the computer, so if they’re going to go down the programming route, I’d like to do it properly :)

      • orrefailaT@programming.dev
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        1 year ago

        Github Pages would be a great way to get something like that up and running on the web! If your kid is wanting to just play around without diving into git or deployment, creating a text file ending in .html and opening it with a browser is probably the easiest way to get started.

        • Tippon@lemmy.dbzer0.com
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          1 year ago

          Thanks for replying :)

          I should have clarified, sorry. I’ve got some Github sites running, but just using HTML, CSS, and JavaScript. I know they run on a Github page, but I also know that some backend stuff doesn’t. I was wondering if Python scripts for the games that Lung described could run on one too.

          I’ve been tinkering with HTML and CSS for a few years, but it’s only fairly recently that I’ve started doing it properly, and added JavaScript. Python may as well be a foreign language for now, so I can’t even try something simple to see what works. I’ve got a book to learn from but I haven’t had a chance to go through it yet :)

          • orrefailaT@programming.dev
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            1 year ago

            Thanks for the clarification! Yeah I think you’re right that running python on a github page isn’t possible (at least not straightorward). Replit might be closer to what you’re looking for in that regard. I love it because it handles setting up your programming environment for you and lets you dive right into what you actually want to do (write and run code). Sharing the link to your project lets anyone open it up and run it in their browser!

  • nottheengineer@feddit.de
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    1 year ago

    A former professor of mine is developing a game called “Joy of programming”. It’s basically a UE5 simulation that has some scenarios that you need to solve by writing python. It’ll be part of the upcoming steam next fest in october, so you can give it a shot there.

    A 10 year old won’t be able to do it alone, but I think the first few levels are great with a bit of supervision.

    • cantstopthesignal@sh.itjust.works
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      1 year ago

      Ya this is like doing a science fair project with your kid to help them understand the scientific method. It’s a good way to get them motivated to learn since a lot of being educated is really how to teach yourself

    • orrefailaT@programming.dev
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      1 year ago

      In a similar vein, if there are no local teams near you, getting some sort of microcontroller that runs micropython could be fun too. I’m a big fan of microbit for younger kids, lots of options for lights and sounds, with a few pins for adding sensors/buttons etc.

  • teraflopsweat@lemm.ee
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    1 year ago

    I don’t have anything to add, but I’ve got to say thanks for posting this. There’s so much good info in this thread and I can’t wait to dig into it with my kids. Cheers everyone