Illustrator, ecology nut, and a bit of gardening (zone 4b in USA). Nice to meet ya!

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Joined 1 year ago
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Cake day: June 19th, 2023

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  • I’ve always yearned for something like this too. I wonder if, from the dev’s perspective, balancing the years and years such a thing would take in real time conflicts with other aspects of gameplay? Or maybe soil chemistry is too difficult a thing to gamify for a casual player (including myself in this- unfortunately I don’t grasp chemistry or physics easily).

    A colony sim/resource management game in early access I played recently tries to touch on this actually- Farthest Frontier. As you might imagine from what I typed above, I’m heinously bad at grasping the system, but the building blocks are in there! None of the procgen ideas you’re interested in though.


  • Argh tone on the internet- I’m not mad or anything, just wanted to state my opinion since ours are so wildly different, and it’s interesting that all of these ideas will have to coexist in gaming spheres.

    Speaking strictly as a player, this is the opposite of what I would want in a game. The…intention, I guess, is what I want when I play anything story-driven. Chatting with ai on purpose feels upsetting to me and I think I would feel tricked if I encountered it as a par-the-course kind of thing (knowingly or especially unknowingly) in a game.

    But- I haven’t encountered it yet, and perhaps it could really, really work!


  • For years now I’ve done what I can to encourage use of other sites, but the fact remains that my specific community of friends and peers (many of whom have known one-another for over two decades now) have used twitter as a stomping ground since 2008 or so. It’s extremely difficult to establish that sort of intersection elsewhere, and it gets particularly ugly when folks’ livelihood and income are tied into the matter.

    Having the main hub for communities torn apart because of one fool’s antics really, really sucks, and then I’m/we’re called garbage on the sites we try to establish on, for clinging to that lifeline. It’s all a frustrating feedback loop.