

I am only interested in a niche compiled-to-<C/C++/JS> language due to the capability/speed while keeping readability. With that in mind, I wonder if Python’s JIT and no-GIL update will slow or reverse the stated trend (assuming it’s true at all).
Though it’s still an issue with bindings for something I can already use with my preferred lang, so is one reason why I haven’t tried it.
You know, I’m somewhat of a coding enthusiast myself.
Difficult to think of projects that I want to do that are also viable for me now. I settled on Minesweeper (/a dragonsweeper-like) though I lost momentum as I got a bit hung up on how to implement it in a way that’d allow dynamic map sizes. I suppose I should just make it as simple as I can and then differentiate it later.
Mostly been ignoring it though, instead making efforts to organize my room. Any personal growth is good, right?
I would also like an excuse to make some polygonal art (2D or 3D) but I don’t have many ideas there either, and many ideas of which would probably be an insignificant amount of actual coding compared to animation.