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In the realm of video games, do whatever makes you feel happy.
In the realm of video games, do whatever makes you feel happy.
There have been plenty of silent (or mostly silent) cartoon characters, even if they weren’t actual mines.
I saw him speak at a Comic Con. He seemed like he has an endless supply of anecdotes for us. It was very entertaining.
This sounds way too low.
Another fun fact that is equally shocking: you can’t spell Wednesday as “When’s Day”.
I would actually be kind of proud of my kids if they threw a successful party with their friends when I was out of town. It seems like kids barely party anymore. As long as they clean up afterwards and don’t break a bunch of stuff, I’d pretend not to notice.
Good luck teaching most languages if the word “gender” is banned.
Something tells me they’re going to give the kids a biased version of events.
Russian Federation really knows how to lay the propaganda on thick.
The workers are tired of dealing with endless red tape and clueless customers. Plus they aren’t compensated based on how good the customer service is.
So did Al Gore.
I have cat-like night vision, and can see just fine in lighting that most people would call “pitch black”.
We all wear masks…metaphorically speaking, we suppress the id, our darkest desires, and adopt a more socially acceptable image.
I have a terrible sense of direction, so this is an important issue for me. Open world games usually do a decent job of providing a usable map, so they aren’t typically a problem. What I can’t stand is a where you reach a challenge or mission that consists entirely of figuring out where to go next, or finding some items while a timer counts down. They usually disable the map for these, and it makes me want to rage quit every time.
On the other hand, I love it when a game has some sort of option to show you where to go next, like in Hogwarts Legacy or Final Fantasy XVI.
They should try paying them fairly and not treating them like garbage.