I think you’re reading more into the statement than is there. Their studio was founded the same year this game released, with only one of the two founders described as a programmer. I’m pretty sure they mean “we” as in “the two guys that founded the studio”.
Companies try to maximize green per red. By paying less, and getting the same, they maximize that, year after year until (in a temporary and unforeseeable setback) you leave for… Bluer pastures, apparently.
There are different sorts of companies, and the more they think of employees as a number of years of experience plus a stack of skills, the more susceptible they are to believing that replacing humans with other equally skilled humans is a productive way to spend their time.