• Clbull@lemmy.world
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    10 months ago

    A MOBA/RTS hybrid.

    As in… You fight on the usual 3 lane DotA style map with towers, jungle, a main base, etc. but you control a small platoon of units you produce from a barracks instead of a champion. Your supply limit starts at 15 but can go up to a small army (maybe a cap of 50) by late game.

    Your main form of income comes from killing minions, creeps, jungle camps, towers, etc.

    I originally wanted to make it as a StarCraft II custom map but the map editor is more complex than actual fucking game dev software to use.

      • Clbull@lemmy.world
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        10 months ago

        Kinda…

        Footman Frenzy was more about automatically massing units, buying upgrades and building deathballs. Unit compositions and counters would matter a lot more here.

        This game would be more about consciously chosing what units to build and using them to fight against the enemy.

        Let’s say for example… one player had two siege tanks backed by a small force of marines, marauders and medivacs. You’d fight it with two lurkers and some roaches/hydralisks.