For example, I am terrible at Super Meat Boy, but just playing it has really improved how I play platformers and games that need faster imputs overall.
For example, I am terrible at Super Meat Boy, but just playing it has really improved how I play platformers and games that need faster imputs overall.
Quake 3 Arena and Unreal Tournament. In my opinion, these are still two of the greatest games of all time. You don’t get better because your character or weapon is better. You get better because you put in the practice. you improve your reflexes. You learn the arena. Every player starts every match on an even playing field. Every frag feels like an accomplishment.
I appreciate that modern shooters are trying to do something different with every iteration. But stuff like call of duty, overwatch, or destiny never captures that magic. In many ways, they felt more like slot machines.
Halo got close, but I always felt it was too slow. And also, I felt Tribes was the better series for online play that felt similar. 
Have you tried Diabotical
I did. I feel like it overpromised it underdelivered. Mostly, I’m not too thrilled about the character and weapon designs. There’s a lot of UI elements that were taken right from Overwatch. 
It’s certainly not bad. Just not what I crave.
Totally fair, the movement and customizable UI is great, but yes, some other areas were not so great. And the player base is just not big enough.
Yeah. I think there’s a lot of room for a Arena FPS Revival, especially for console players who are sick of the monetization and slot-machine point mechanics from games like Call of Duty.
I think the Quake 2 Remaster sales and rave reviews say plenty to that. There’s decent online play too.
Quake 3 Remaster could be perfect for the 25 year anniversary next year.
But who knows.
I would love quake 3 remastered, that was so much fun back in the day